currently in development
playable games
Made for GameJolt's 2014 Glitch Jam. It took second place overall!

My most popular game to date, with over 25,000 unique plays! There was an RPS article about it, and I've even had fan art and speedruns shared with me :D!!!!


...and it's still relatively popular! it got into PC Gamer's print March 2021 issue apparently!
A snake-like game inspired by Meerca Chase
The first graphical game I ever made! It was based off of this great tutorial!

And I got to the top of the gamedev subreddit for a little while (I was so excited!!).
a game I made in a couple weeks off of the fumes of success from glitch dungeon.

My first foray into boss battles... and last!
an idle game I made for one game a month. inspired by pokemon and neopets, I made it using stolen digimon sprites.
a very obtuse text adventure game I made originally in python :)

After many complaints, I have made a spoiler-free walkthrough to aid in playthrough.
Another one of my more experimental titles, this went through several iterations where it was more like a digital piano than an actual game.

Some core ideas would eventually be present in "echo island" above.
One of the first large scale game projects I worked on. Although I never finished it, I've included old mockups and assets here.

The color changing mechanic would eventually become a core mechanic of "glitch dungeon" above.
Combining elements of zelda, cave story, and pokemon, I have more ".txt" file ideas than I do actual gameplay.

Core mechanics were eventually used in "the monkey king" above, and several assets/ideas were used in other games!
Additional mockups/screenshots/text files that represent other previous projects that never came to fruition.

Several ideas/assets eventually made there way into finished projects represented above!
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